Joshua A Widdicombe: the week of the 13th might not work… might not work well for Devin, because of some prior obligations. Oh, okay.
Joshua A Widdicombe: we'll see if there's something closer to the 20th, or, you know, but that's close to reading period, so we can, like, figure out what the balance is and what, you know, where we all can be there. I think, yeah, if Stephen's available, like, that'd be awesome too, and we could all…
Joshua A Widdicombe: do this together, but… I guess, Jace, to start.
Joshua A Widdicombe: some initial thoughts on it, and maybe, maybe Greg, if you wanna… I don't know if you wanna take lead on this, too, and, like, what you think we should be doing, but I was gonna basically focus on doing a, like, a touchOSC to Mad Mapper interface, and, and Notch, maybe, as well. But just basically, it's a… it's like…
Joshua A Widdicombe: you can program, like, an iPad, with different, like, buttons and, and, you know, sliders, and I was gonna focus on, some data set, like the,
Joshua A Widdicombe: I was gonna do the,
Joshua A Widdicombe: the Lunar Reconnaissance Orbiter, datasets, which is just, like, lunar surface scans, and then, different… you can change opacity, you can rotate the globe, you can, you know, do different kinds of, shifts through the touch interface on the iPad.
Joshua A Widdicombe: And I think that's kind of what I was gonna start focusing on, and then I think, we can talk about, like.
Joshua A Widdicombe: What other… what else we might want to cover, talk about?
Joshua A Widdicombe: In general. I mean, we just do a general overview of the sphere anyway, too, so…
Stephen Guerin: Yep.
Stephen Guerin: Yeah, and I got, two things. One is kind of, you know, the question with,
Stephen Guerin: going to Echo, Rectangular, or other formats, so that'd be very… so, definitely messed with,
Stephen Guerin: WebGPU and WebGL for warping, from one projection, geographic warping system to another, and Echo Rectangle will be this
Stephen Guerin: standard that we need to get on the sphere.
Stephen Guerin: But yeah, so I'd be interested in that part. And then there's, I think.
Stephen Guerin: content, playlist management by the end user, potentially, with a… with an iPad interface. If you think that's in scope, I want to bring up my work.
Stephen Guerin: or I want to go… or whatever it's playing, if I can… you know, the most minimal thing is spin… spin it, right? Or,
Stephen Guerin: Because then you're just changing the echo rectangular. So, you know, different ways of, queuing up or making a playlist, and it would be temporary, you know, obviously it would time out. There's a little bit of permission, authentication, maybe if they need to have a Harvard email address, or…
Stephen Guerin: You know, or it's always going through,
Stephen Guerin: you know, some kind of curation, which we'll want to do anyway. So what does that submission look like? And whether it's a URL,
Stephen Guerin: The URL can be a web interactive, but it could also just be where, you know, an MP4 is, and if it's in a non-equirectangular format, then some kind of workflow on our devices to warp it. Most of that could be happening in browser.
Stephen Guerin: Or in Mad Mapper, if we get the mappings.
Stephen Guerin: So that would be… and I guess there's a third thing, Martin Wattenberg, if you guys know of him, I'll just put it in the chat. He's now at Harvard, interestingly, so in some ways, opening it up to some of the
Stephen Guerin: world-class visualization researchers at Harvard, right? He's over in computer science, so I just put, you know, his work
Stephen Guerin: in the chat, and I have… I just barely reached out to him like I saw just on LinkedIn, and his partner. But, you know, there's maybe this campus-wide, who might be some of the people that would really like to help display work?
Stephen Guerin: and communicate science in different ways, right? I think that's where it can get really nice, of… it becomes a communication…
Stephen Guerin: Across different disciplines, yeah?
Gregory Michael Kestin: Yeah, that, that, I mean, all of what you both are saying, wonderful. I'm on board with all of that.
Gregory Michael Kestin: I think, I mean, I think that there's…
Gregory Michael Kestin: you know, like you're saying, Josh, you know, like, bringing in, you know, real
Gregory Michael Kestin: you know, data and, like, sort of compelling images like Mars, I think that
Gregory Michael Kestin: I mean, how do you think… actually, one quick question about that. How do you think… I guess we'd be, like, looking at, like, sort of the inverse projection when it's Mars, right?
Gregory Michael Kestin: In a way, because, like, usually, like, you're inside a spherical… you're inside the sphere, and then we put it on the globe, and it's sort of, like, the inverse. Is that right, Josh? Is that what… I'm just trying to.
Joshua A Widdicombe: Like, doing a 360, like, surface-level, like, imagery? Is that what you're talking about, or…
Joshua A Widdicombe: Or, oh, our projections.
Stephen Guerin: Yeah, so if they're.
Joshua A Widdicombe: I mean, we could…
Stephen Guerin: Yeah, my understanding was surface, not like a first-person view, right? Of… Marshall.
Gregory Michael Kestin: Oh, oh, perfect, okay. I was… I was getting confused. Thank you. Yeah. So yeah, no, Mars, that… that's… that's amazing, right? Like, the things that we show, on, like, the Moon and… and Mars and things like that from, like, satellite imagery and stuff like that, from, like.
Joshua A Widdicombe: Yeah, exactly. We have a lot of satellite imagery scans available for both
Joshua A Widdicombe: Yeah, so we could probably even do… I could probably actually do both, and just, you know, say, here's the moon, here's Mars, here's…
Gregory Michael Kestin: Yeah.
Joshua A Widdicombe: For topologies, and scans, and like…
Joshua A Widdicombe: Yeah, and I think… I think rotation, you know, is very doable. I… I don't…
Joshua A Widdicombe: I think doing a… north-south rotation.
Gregory Michael Kestin: Wouldn't. Yeah.
Joshua A Widdicombe: Right now is the trickiest, because it… in the way we're projecting it.
Joshua A Widdicombe: It would distort pretty heavily.
Gregory Michael Kestin: I don't think we need that. I mean…
Joshua A Widdicombe: Yeah, so I'm just gonna go east-west, kinda…
Joshua A Widdicombe: you know, rotation and not do… Yeah.
Devon Bryant: It would be interesting to dive into eventually, like, what.
Joshua A Widdicombe: you know.
Devon Bryant: What that requires to… to… alter…
Devon Bryant: It in a way where it could be moved like that.
Joshua A Widdicombe: Yeah.
Gregory Michael Kestin: Yeah.
Gregory Michael Kestin: And I think… I mean, I think… and like you're saying, Steven, I think it would be wonderful if we could actually invite, like, the entire audience to, you know, in the same way we sim table, have, like, web interactives.
Gregory Michael Kestin: You know, if there's some, some cool, like, you know, like, the, like, you know, the pandemic or, or wildfire, like, the pandemic one, right? This is, like, something that is obviously a real thing that.
Stephen Guerin: Look at air traffic, how did that change? Yeah, yeah.
Gregory Michael Kestin: Yeah. On the globe. You could imagine a simulated version of, like, you know, a pandemic, or a simulated volcano, and how it affects, you know…
Stephen Guerin: Corporate.
Gregory Michael Kestin: you know, you could imagine that everybody is sort of, like, interacting with the Earth, or…
Gregory Michael Kestin: You know, you could imagine,
Gregory Michael Kestin: Anyway, I mean, I leave it to you. You're the… I'm muted.
Stephen Guerin: So I think, yeah, so rotation, and then it's time, and then you can have a whole bunch on, whether we have iPad or other screens.
Stephen Guerin: kind of a catalytic, go to this event, like this hurricane, this tsunami, this pandemic, and pandemic may be the rate of spread, but being able to go to the time and letting people play with it, the timeline of the Earth, right?
Gregory Michael Kestin: That's cool.
Stephen Guerin: And then you have all the different layers. Yeah.
Gregory Michael Kestin: I wonder, is there anything, so, like, one thing I love about SimTable is that, it's not, you know, everybody can, like, you know.
Gregory Michael Kestin: get a airplane to drop water, and an excavator, and everyone can light a fire. I wonder if there's, like, an analogous thing that we could do so that, like, every member of the audience could be doing things such that they're interacting with something that's happening in the world. That's why, like, I sort of…
Gregory Michael Kestin: you know, I mean, it's not… it's… it's not a good idea. This is just… but just… just… the… the pandemic one is, like, everyone can release a virus and see, like, how it spreads across the globe, you know, in accelerated time. Maybe we don't want to do that one, but, like, you know, maybe there is, like,
Gregory Michael Kestin: I… something…
Devon Bryant: Frankly, right now, I'd love to see visualizations of, the oil moving across the country, or the world, and not specifically. I think, like, something like that, like, to visualize, like, those interconnected systems, like, our systems like that, you know, we're literally, like…
Stephen Guerin: Yeah, so having all the ship and air traffic, that you can go anytime, and there's a lot of.
Devon Bryant: Yeah, yeah, I love the air traffic situation one. I mean, that's…
Stephen Guerin: And the weather is pretty… you know, we can get…
Stephen Guerin: A good archive to go to any date as well, yeah.
Gregory Michael Kestin: Hmm.
Joshua A Widdicombe: Is that… do you think that's within scope to do before the, talk, depending if it's the 13th, 20th, or, you know, if we do enough?
Devon Bryant: Oh, real quick on that, Josh. I just… I just checked my schedule. That 13th, I don't need to be to Clarman until 3 p.m.
Devon Bryant: So if this is a… if this is a noon thing…
Devon Bryant: Okay. Is that what we're thinking?
Joshua A Widdicombe: Yeah, very likely, I think a new noon.
Devon Bryant: Oh, okay. Yeah, if it's noon, then we're… there's no conflicts for me. I could… I could just, you know, cut out of there, like, 2.50 and make it to… to Klarmen and be fine, so…
Joshua A Widdicombe: Okay, yeah, that sounds… so it's,
Joshua A Widdicombe: Well, we'll lock down the exact date, but let's, like, let's try to do…
Devon Bryant: Alright, cool, I just wanted to mention that while I was seeing it.
Stephen Guerin: And so, yeah, maybe my goal would be a little bit of a user submission and warping, and then a time event, just the beginning of… so if you think of an event as a time…
Stephen Guerin: and layers, You know, a collection of layers.
Stephen Guerin: That can be animated, too. So that's one definition. And how do we then make that MD file for others to submit, right? To, like, here's what you need to have your claw generate something for us, right?
Stephen Guerin: Of course they can do it manually, but, the other thing, you know, another one is just…
Stephen Guerin: Photos, you know, people… if you're on your laptop and you have all of your photos archived, just plot them over time with events. And now they're just gonna show up as pins or little thumbnails on the globe.
Stephen Guerin: But then maybe, as you select them, they could be on another screen, but not… but we wouldn't be uploading them, which would be kind of a unique thing. It'd be running from their laptops, so that's, like, a leading-edge thing that we're looking at, you know.
Gregory Michael Kestin: Hmm.
Joshua A Widdicombe: So, what do you, what do you think, I, I think any kind of interactive, like, anything that's a sand table, where you join in the QR code, and then you have some kind of interaction on the sphere would be a good segue from that. I think definitely, like, whatever you think is achievable within scope for, like, you know, say, how many days till the 13th right now?
Stephen Guerin: And half of this may be non-geographic, too, just the art of what you do on top of an orb, right?
Joshua A Widdicombe: Yeah, so September…
Stephen Guerin: For some of them.
Joshua A Widdicombe: So, I guess we… That's, Friday? It's, no, no, sorry, that's… I went…
Stephen Guerin: Monday?
Joshua A Widdicombe: Monday. Okay.
Joshua A Widdicombe: So…
Stephen Guerin: Fuck.
Stephen Guerin: I'll knock… I'll keep 9 to 2 open until we get a date, or time, yeah?
Joshua A Widdicombe: Is that day, you're in town as well, Steven?
Stephen Guerin: Yes.
Joshua A Widdicombe: Okay.
Joshua A Widdicombe: Yeah, I mean, if there's something, I think we don't have to, like…
Joshua A Widdicombe: I guess I want to make sure we… I think we're primarily going to be presentation and concept beyond, like, a full demo, but, like, however much you think you want to…
Joshua A Widdicombe: get into that. I think just mainly covering some main points about, like.
Joshua A Widdicombe: interaction, and… and if you want to include data sets or agent modeling, I think we could do that, but whatever isn't within scope, I think as long as we just achieve, like.
Joshua A Widdicombe: the basic
Joshua A Widdicombe: We're talking… I think this first talk is primarily gonna be, like, concept and, prototype implementations, like, demo content.
Joshua A Widdicombe: And I think moving forward past this, you know, we can start working with some researchers. Hopefully we're in the crowd and want to, like, participate and, and,
Joshua A Widdicombe: I think maybe… as long as we make sure of that, because I think… I think…
Stephen Guerin: Awesome.
Joshua A Widdicombe: I don't expect us to have, like, a final, you know, product or anything for anything that's gonna be…
Stephen Guerin: Honestly.
Joshua A Widdicombe: Out of… but, you know, whatever steps we can make to showcase the…
Stephen Guerin: Cooler, bro.
Joshua A Widdicombe: the vision of this, I think that's the primary, like…
Stephen Guerin: And this is to Susan and to who else?
Stephen Guerin: I'm the presentation.
Gregory Michael Kestin: On inviting just faculty… the faculty, the science faculty.
Joshua A Widdicombe: Yeah, this is gonna be a general presentation to the Cabot Library, anyone who wants to walk through and sit down and talk to, you know, talk to us about it. So it's gonna be a pretty open, format, and it might attract a bunch of different people who we don't expect to be there.
Gregory Michael Kestin: I mean, I was sort of… yeah, actually, I was imagining this, Josh, to be, something that was, like, we… I think we could, you know, sort of have it be a little free form, but I think that we want to at least start, so, like.
Gregory Michael Kestin: at least this is how I'm imagining it, but I'm totally happy with, you know, adjustments to this, but I'm sort of imagining, like, we'll, like, have some food, you know, like, maybe it's, like, noon or one, and invite faculty at a certain time, say we're gonna do 15 minutes of, like, presentation.
Gregory Michael Kestin: And then, you know, people can play. So grab a snack, we'll give them a little show of, like, you know, I can imagine, like, each of us will do… will, you know, we could each have, like,
Gregory Michael Kestin: a small project or two, so Josh, like, you know, you could do, like, right, like, you could do, like, Mars with layers, and then maybe some of the John Shaw, related things. You know, Andreas also, if he wanted, you know, to come and talk about that. You know, and then I feel like, you know.
Gregory Michael Kestin: Steven, if, you know.
Gregory Michael Kestin: agent simulations or web interactions, however, you know, I think… I think, like… like Josh was saying, like, if we can have some sort of, like, agent-related simulation where people get to really… where they get to, you know, feel like they really have, interactions with each other on the sphere, like their phones allow them to.
Stephen Guerin: to begin.
Gregory Michael Kestin: agent in the world, I think that's… that'd be amazing, but again, like, if that's not…
Gregory Michael Kestin: if that is not within scope, like Josh is saying, like, totally understandable. And then I, I'm… I'll play around, there's, like, some various, like, particle, like, particle collider-y things from my… my, like, particle physics days, I can imagine.
Gregory Michael Kestin: Doing, because, like, Large Hadron Collider collisions, like, everything goes out in a sphere. Actually, my… my thesis, my PhD thesis was actually about spheres.
Stephen Guerin: There we go.
Gregory Michael Kestin: It was, it was called, yeah, it was called light shell theory. It was a shell of light where particles come out. So.
Stephen Guerin: You and your circle cows, you physicists.
Gregory Michael Kestin: That is actually very, very apropos. And then, Devin, I don't know, you know, you have a very, I would say, a special set of skills that nobody else has, so, you know, and I, so, you know, anything that you find compelling, too.
Gregory Michael Kestin: So, you know, I would… maybe we can each, you know, plan for, you know, like, if we each plan for just a few minutes of… of demonstrating this.
Gregory Michael Kestin: I think that… and then move it to freeform. I mean, feel free to push back, Josh, if you had a different,
Joshua A Widdicombe: No, that sounds good.
Joshua A Widdicombe: I like that. Yeah, I mean, we all bring something to the table here, and I think we can
Joshua A Widdicombe: We can really, like, showcase our skills and what we're, you know, our focus is, and make some cohesive, like.
Joshua A Widdicombe: presentation of what the sphere can do, and I think, like, if Devin wants to show content, like, stuff he's worked on.
Devon Bryant: Yeah, no, I think generally… I think generally what I'd want to do is just bring in, like, my C4D files, plug into that projector, and just kind of show the…
Devon Bryant: like, the 360 camera situation that I've been using to build the art on the… on the sphere there.
Stephen Guerin: Like a Riku kind of thing, Devin?
Devon Bryant: What's that?
Stephen Guerin: Like a Ricoh or Insta360?
Devon Bryant: So, no, I mean, it's a virtual camera, but it's.
Stephen Guerin: Oh, okay.
Devon Bryant: Like, you know, you know, like, the 360 cameras, you know, basically are like…
Devon Bryant: Camera, and it's shooting out in all directions, right?
Stephen Guerin: Yeah, yeah.
Devon Bryant: But, like, the dome camera to actually make sphere content is the opposite. It's actually, like, a camera that's, like, pointed in in all directions.
Devon Bryant: And it's really fascinating, too, because it's not, like, there's no perspective, or if there is perspective, it's very…
Devon Bryant: like… it's really weird the way it translates it, so I'd love to just kind of show what the.
Stephen Guerin: Okay.
Devon Bryant: physical setup looks like, you know, outside of that camera, like, in the scene. And then what it renders out to, which is obviously that equally rectangular image.
Stephen Guerin: That's right.
Devon Bryant: back into the, you know, into, the software to come back on the sphere, you know.
Stephen Guerin: And thinking of the space in the audience, if we, greg, maybe we reserve that little corner of, Cabot and bring down the big screen with a projector?
Devon Bryant: Yeah, yeah, yeah, that's what I was, I was, I was envisioning, is… is us using that, that interior screen, you know, plugged into the app.
Joshua A Widdicombe: Yeah, I think this did it. Yeah, we can maybe position the spheres in a different location to be…
Joshua A Widdicombe: you know, part of that, but yeah, I definitely think that, yeah, that we're planning to do the big screen and the, I forget what Susan calls it. It's… it's like the…
Joshua A Widdicombe: She has a weird, quirky name for it, for the.
Devon Bryant: What, the screen itself, or…
Joshua A Widdicombe: No, for the whole area, like, the.
Devon Bryant: Oh, the Discovery Bar?
Joshua A Widdicombe: Discovery.
Devon Bryant: It's called the Discovery Bar.
Joshua A Widdicombe: Yeah.
Devon Bryant: Yeah, yeah, because it's, you know, the screen's there, and then the, you know, the steer's literally right there, so it's like, literally, like, we could just have things kind of…
Devon Bryant: almost 45, and looking at both places are kind of curved around there. Yeah, yeah, I mean, I could definitely take up 5-10 minutes just talking about, you know, how I went about that process, and things that we could do.
Joshua A Widdicombe: Yeah, that'd be cool. I think that sounds good for all accounts. Oh, just a random idea too, Steven, like,
Joshua A Widdicombe: It… it… could you… would… say we did, like, a…
Joshua A Widdicombe: People joined in on their phone on a sphere, like, maybe we did, like, something like a wave propagation in the ocean or something, like, you just…
Joshua A Widdicombe: That tap on the screen, and, like, you get a… you start.
Gregory Michael Kestin: Pretty neatly.
Joshua A Widdicombe: wave that propagates, and then other people can do the same, and they cancel, like, things like that might be cool to see.
Joshua A Widdicombe: Because people could, you know, get direct feedback to, like, an input to a thing happening on the screen,
Joshua A Widdicombe: just to, to show, because I think that, that…
Joshua A Widdicombe: this is a cool thing about Sandbox I've always, like, really… people don't quite get yet, and don't, like, they see, like, the power of that when you start to have your phone as this interface, which has been…
Joshua A Widdicombe: not… I've not seen that done very often, and I think really just, like, the ability for people to, like, meaningfully, like.
Joshua A Widdicombe: interact with this and together in a collaborative sense versus just, like, a solo kind of thing. Something like that, but that's just a random idea. If you have, like, things you want to do, I think, whatever you think would want to showcase any of those aspects, but.
Stephen Guerin: You know.
Joshua A Widdicombe: Or anything you want to do as far as… yeah. That was just a random thought.
Joshua A Widdicombe: So…
Stephen Guerin: Yeah, I mean, even the… go ahead.
Gregory Michael Kestin: No, I was just gonna say, I was just, thinking of that idea, Josh, but then you combine it with the Earth, the obvious thing, then, is tsunamis. Like, anybody can create a tsunami, and then you just, like, you speed up time.
Gregory Michael Kestin: And then you could have people, like, you know… or you could even move tectonic plates and see what they do, or… I don't know, you know, but I think, you know, you know, I'm just thinking, you know,
Gregory Michael Kestin: on the sand table, it's… it's nice that we have the mountains, that's the right format for that, and so I was just trying to brainstorm. For, like, a spherical surface, what would be the right interaction? So maybe it is something on the Earth, something on a planet.
Gregory Michael Kestin: something. But I love that. I love, yeah, like, Waves is, like, beautiful, because they, like, they sort of, you know, go out and they interact with each other and stuff like that.
Joshua A Widdicombe: Yeah, stuff like that might be really cool to see, or just, like, yeah, on that global scale, because we are… with this format, we are kind of, we have that, I don't want to say, meta, but it's more of a, you know, it's more of, like, a… we have that perspective that we're stuck with, the global perspective, versus the really granular views,
Joshua A Widdicombe: And yeah, maybe, maybe, yeah, we can figure out playing with something. Like, I do would… I would love to see some…
Joshua A Widdicombe: like, kind of zoomed-in feature later on, maybe we can, like, do, like, John Shaw's data only works on, like, a really smaller scale. I haven't seen many global
Joshua A Widdicombe: data sets, but, and go to Steven's, like, SIM stuff, because it's all.
Stephen Guerin: But.
Joshua A Widdicombe: You know, within a city, within a region, so we could… it would need to be…
Stephen Guerin: Management.
Joshua A Widdicombe: we didn't have, like, context, and it doesn't work so much. When you're looking at the Globe version of it, it's just, like…
Joshua A Widdicombe: I don't know, 100 pixels out of the entire sphere, and that just does seem like a waste of real estate to focus too much on, like.
Joshua A Widdicombe: Those regions, but on the, you know, it's all on the global scale that it works.
Joshua A Widdicombe: Still.
Gregory Michael Kestin: Yeah…
Gregory Michael Kestin: It'd be so… you know, I feel like it's, like, this is such, like, a new, like, world that it's, like, it's kind of hard to think, because, you know, so many people, like, people haven't done this before, but, like, you know, I could imagine…
Gregory Michael Kestin: You know, if you imagine over the timescale of, like, thousands of years, the way that species interact.
Gregory Michael Kestin: That would be… I don't know how… I don't know how you would do it, and how to make sure it would be accurate. Maybe we'd have to get, like, a faculty member who works on it, but it would be so interesting if you could be like, okay, let's have our, like, birds live here, and then over years, you sort of see how they, like, diversify.
Gregory Michael Kestin: Like, and expand over, like, continents and things like that.
Gregory Michael Kestin: But I don't… I'm not… I know this is probably, like, a much too ambitious a thing, and I think Steven's like, I don't know if that's possible on a short time scale, but…
Joshua A Widdicombe: concepts, I think we could definitely, like, mention that. Like, if we want to conceptualize a lot.
Gregory Michael Kestin: Right.
Joshua A Widdicombe: about the potentials,
Gregory Michael Kestin: Right.
Joshua A Widdicombe: I think maybe, like, you know, we couldn't… we won't be able to present those, but we… if we have cool ideas like that.
Joshua A Widdicombe: Now's the time.
Gregory Michael Kestin: Yeah.
Joshua A Widdicombe: concepts or possible projects, and maybe showcase some element of that. I think Steven's great about… he has a lot of really cool, like, agent, sims and things that…
Joshua A Widdicombe: that kind of… you can see the point, you know, the progression. You say, this is one point in this progression of this project, and then the natural flow to, you know, the end is going to be full-on, like, evolution simulation, or, like,
Joshua A Widdicombe: Yeah, things like that, that… How's this.
Gregory Michael Kestin: This is cool.
Joshua A Widdicombe: Is this the…
Stephen Guerin: But, no, this was, you know, there's another story here that's related to the AI in classes, where…
Stephen Guerin: how can a student or faculty make a geospatial simulation without having to be someone that understands Lattice Boltzmann or anything like… or any kind of…
Stephen Guerin: at the lower level, they can just specify what they want. So this is an example in the landscape architecture. Here's the students where we were just able to bring in the map, and then I was
Stephen Guerin: showing them how to bring in the elevation of the world, as an underlying thing. So here's, like, the elevation tiles, and then.
Gregory Michael Kestin: Mmm.
Stephen Guerin: Being… being able then to…
Stephen Guerin: you know, this was normally for Charlestown, but it just works anywhere in the world now, so we can say, what if we did have this much sea level rise, right?
Stephen Guerin: Yeah. Yeah.
Stephen Guerin: And so now that's gonna be small on the…
Stephen Guerin: dome, or the ore, sphere, however…
Stephen Guerin: You know, there's ways of, like, if someone select… on their phone, they can be selected in here, and you can see, maybe, rectangles where people are playing, and then you could…
Gregory Michael Kestin: Yeah.
Stephen Guerin: select one to come up on the big projector or the screen. So it's kind of this multi… multi-view, so it's a question of whether… will there be a big LCD screen next to it, or is it going to be a big iPad, or something on a podium?
Stephen Guerin: But there's… you know, or there's these, you know, touchscreen, you know, these IDM kind of things at museums.
Stephen Guerin: Yeah. You know, just this multimodal for… especially when you need to go interaction, because you… you know, the phone is a certain thing, nicely, and .
Gregory Michael Kestin: Yeah.
Stephen Guerin: But, you know, having something that's a little bit more shared as well, yeah.
Joshua A Widdicombe: Yeah, I have the… I'm probably envisioning having,
Joshua A Widdicombe: there's gonna be probably four displays on the sphere, there's gonna be the two spheres, the one control display, and I… if I… I'm pretty sure the computer that's hooked up now has the ability to do a fourth, and that one will be, like, a content capture. Fullscreen, we could do full-screen browser or something, and…
Joshua A Widdicombe: That way we can seamlessly transition. But yeah, if you want to do something that's, like.
Joshua A Widdicombe: I'll probably do it through Mad Mapper, too, so if you want to have things like context things that you switch out to, or like…
Joshua A Widdicombe: We could absolutely do that and have this.
Stephen Guerin: the tea.
Joshua A Widdicombe: maybe, like, another,
Joshua A Widdicombe: version, and, you know, presentation happens on the projector, but the TV is part of the, the content of the sphere, if that makes sense. So I could definitely set that up on the technical side.
Joshua A Widdicombe: Yes.
Gregory Michael Kestin: Yeah, you know, what do you guys think about this? Like, I feel like… Maybe…
Gregory Michael Kestin: maybe what we should do is just create a… like, maybe take a day… I know that, you won't be here in person next week, Steven, but, you know, we could take a day next week
Gregory Michael Kestin: you know, like, obviously later in the week, since it's Friday. Take a week to think about it, and, like, get… maybe, like, you know, each get an MVP or two of, like, a thing that we'd want to show, and then… then just… just, like, try to get it up on there, and we could do that
Gregory Michael Kestin: We can do that, you know, toward…
Gregory Michael Kestin: Wait, am I… hold on, am I here at the end of next week?
Gregory Michael Kestin: the end of next week, oh, I'm not… I'm out of town the end of next week, but I… but we could… we could do it virtually, we could also do the beginning of the following week, but I feel like, you know, maybe we could get a Google Doc and start playing with some ideas in there.
Gregory Michael Kestin: And then… and then, like, choose a day where we, like, do… we do a little demo, like, for each other. And we can, like, iterate from there and say, okay, let's maybe tweak it this way, tweak it that way, and just get, like, feedback on each other's thoughts.
Gregory Michael Kestin: How does that sound?
Joshua A Widdicombe: That sounds good. Yeah, I think…
Gregory Michael Kestin: I mean, we could… maybe just so we don't, like, feel too crunched over time, maybe we could do… we should do, like.
Gregory Michael Kestin: this, like, we could do, like, Monday the 6th. I mean, it's like…
Gregory Michael Kestin: I guess it's… that's, like, kind of half… well, that would be a week.
Gregory Michael Kestin: before the 13th, but I don't… but yeah, but we can always push it off if we don't… if we don't feel…
Gregory Michael Kestin: like, we're ready, you know? Like, I don't think we should announce this until, like, if we feel, like, ready on…
Gregory Michael Kestin: You know, the 6th, then we would, so, you know, maybe,
Gregory Michael Kestin: maybe we can plan for, like, do a little demo, like, day, and, like, Steven, we can get you… we can just, like, zoom you in to the library.
Gregory Michael Kestin: And play around, and see how, like, we're feeling, to see if, like, do we feel like, you know, a week out, we'd be good, and we can, like, iterate on a Google Doc until then, and over email?
Gregory Michael Kestin: Does that seem like a good… a good way to do it? Because it gives us sort of, like.
Gregory Michael Kestin: gives us a timeline, and then also… I mean, I'm also, like, happy to… if we want to meet, like, also next week, to just, like, sort of, like, play around with the ideas of, because I feel like, I mean, I,
Gregory Michael Kestin: So, like, one thing that I did was, I, like… I have, like, a list of things, I'm not sure…
Gregory Michael Kestin: Let's see, who's, can I… who's the host? Josh, can I share? I don't know, and Steven.
Stephen Guerin: Oh, yeah, there you go.
Gregory Michael Kestin: Okay, thank you.
Gregory Michael Kestin: So, like, you know, I put together this list… well, obviously Claude and I put together a list of, like, many different things, and I'd love to just, like, maybe I'll try to, like, play around and put some…
Gregory Michael Kestin: I'll put this in… actually, I'll make a Google Drive that has this document, as well as, maybe, like, each of… a document where we can all sort of, like, gather the ideas that we're, like, planning to work on.
Gregory Michael Kestin: But, like, you know, it seems like, you know, like, obviously, like.
Gregory Michael Kestin: so many of these seem like such great ideas, like auroras, like, you know, making a solar flare, like, you know, the users can do solar flares, you know, this, like, the wind… the wind, like you were showing from that professor, Steven, or, like, Gulfstream.
Gregory Michael Kestin: You know, you know, so I think that, like, like, and so that, so basically, these are, like, ideas from many…
Gregory Michael Kestin: Of, you know, many… these are not… these aren't all, like, great, but, they're, like, kind of some starting off points, that we could sort of… we could just, like.
Gregory Michael Kestin: explore.
Stephen Guerin: And so…
Gregory Michael Kestin: So maybe I'll put that in a drive, and we can start working in a drive, and then, like, maybe what we can do is, like, next… maybe sometime next week, we can, like.
Gregory Michael Kestin: Just each have at least, like, one of the things that we, like, we are, we would… that would, like, our top, like, you know, showstopper that we each, like, think we, we would want to show.
Stephen Guerin: Better than you.
Gregory Michael Kestin: And then at least that gives us, like, a starting point,
Gregory Michael Kestin: And, you know, we can do multiple, like, if you want to do, you know, 3 or whatever, that's obviously fine, too.
Gregory Michael Kestin: But, and oh, and I also, in this document, I just wanted to say, I also have a list of different professors, like, for example, who do, like, exoplanets and stuff.
Gregory Michael Kestin: And, you know, and so, you know, if I, reach out to anybody, I'll CC you guys, but, also, if any of you, like, for example, Steven, if you want to reach out to that professor that you were just mentioning, about, like, the WIN map.
Gregory Michael Kestin: just… maybe just either send us, like, a note or put it in the Google Doc or CC so that we don't overlap with who we reach out to, but, like, if there are professors that…
Gregory Michael Kestin: either, like, say, Josh, you want to reach out to, or you want me to reach out to for us, I'm, like, happy to, because this is one of, like, John Shaw's priorities, was to sort of, like, make sure we're not just, like.
Gregory Michael Kestin: You know, coming up with things that, you know, out of our very creative minds, but, like, also to sort of,
Gregory Michael Kestin: get ideas for, like, you know, because I think, I think that, you know, for instructors, we'll give them a lot of good ideas, but for researchers, I'm sure that these, these folks, in, like, climate science and, you know, these other, like, you know.
Gregory Michael Kestin: I think that they'll probably… let's see, like, computer science, you know, EPS, Astro, you know, they'll… I think they'll have good ideas. So…
Gregory Michael Kestin: I don't know, I guess I'm sort of, like, Suggesting we, like.
Gregory Michael Kestin: You know, scattershot, until maybe later next week, when
Gregory Michael Kestin: maybe by the end of next week, we can, like, each, like, get onto a doc, a thing that we feel like this is a thing, and we can, like, you know, send… we can send notes maybe on the… on each other's ideas on the Google Doc, and then maybe early the following week, we'll, like, do a demo after iterating with each other?
Gregory Michael Kestin: Yeah, that sounds good.
Joshua A Widdicombe: Sooner than later, it'd be good, just to start getting, the scope of each of our contributions to the talk.
Joshua A Widdicombe: Like, I think, yeah, we can start to hone in and…
Joshua A Widdicombe: Better understand, like, what, what,
Joshua A Widdicombe: how we're gonna… is it gonna… I'm assuming it's, like, an hour talk or so, or, like, do you think it… I…
Gregory Michael Kestin: I was just thinking, like, 15 minutes or… or, you know, I think that having people stand around with food for an hour is probably gonna be, like… I don't know, it's not quite the perfect venue. I mean, we can move it to, like, a… but I think that we just.
Joshua A Widdicombe: Each of our parts will probably be about 15 minutes or so, but yeah.
Stephen Guerin: We could have chairs… yeah, we could have chairs there. Maybe 15… 15-person audience, kind of?
Gregory Michael Kestin: I think we want to keep it shorter. I don't… I don't think we want to do 15 minutes each. I think… just… just be… I mean, maybe, like, maybe a… maybe a half hour altogether or something, but I just… I want… I feel like the,
Gregory Michael Kestin: you know, we were giving them, like, sort of, like, sprinkles of ideas for themselves, and so I don't want to get into, like, too much detail of, like, any one thing.
Gregory Michael Kestin: And, you know, so I think that would just mean, like, a few minutes of each… of each thing.
Gregory Michael Kestin: And I feel like if we give them more than, like, 10 things, it'll get pretty overwhelming.
Joshua A Widdicombe: Okay, yeah.
Gregory Michael Kestin: I don't know, unless there's… please, if you think that the longer is better, feel free to… .
Joshua A Widdicombe: No, not necessarily. But, yeah.
Gregory Michael Kestin: I think, I think, Josh, I think what we could do is, like, say, you know, well, like, the first half of the hour will, like, show you this cool stuff.
Gregory Michael Kestin: And after that, you know, feel free to, you know, take off, stick around, we'll play around. Like, maybe we could… we could have each of the two spheres, like, be, like, a demonstration space, and then peop… then… then… so, like, we'll be demonstrating, like, with both.
Gregory Michael Kestin: Maybe for that first, what, let's say 20 minutes, or something like that.
Gregory Michael Kestin: Or half hour, you know, each doing our thing. And then…
Gregory Michael Kestin: Then we say, okay, now, you know, you can go to either of them and play around, and maybe, you know, we could… we could say, like, on this sphere, we'll be playing around with, like, whatever the agentic systems, and over here, we're gonna look at, like, research-based things, and… or just chat with each other, or take off.
Gregory Michael Kestin: And then that way, like, we don't lock people in.
Gregory Michael Kestin: After we've sort of done, like, our… our lightning, our exciting lightning, you know, show of things.
Gregory Michael Kestin: Is that… maybe that's the best way to do it.
Joshua A Widdicombe: Yeah, I definitely think some kind of Q&A and also interactively, just having people engage and ask questions would be very.
Gregory Michael Kestin: Okay.
Joshua A Widdicombe: Yep.
Gregory Michael Kestin: That makes sense.
Joshua A Widdicombe: Yeah, so I think, I think that covered everything. I was… I probably will also, like.
Joshua A Widdicombe: include some basic technical, like, talks about what the sphere is, how it works, and what pixel pitches, maybe, things like that, but, like, generally, I think, I'm starting to just already,
Joshua A Widdicombe: Just game out, like, what… what…
Joshua A Widdicombe: each talk could be about, but I think we can get that in the doc, and we can start to, like.
Joshua A Widdicombe: Just kind of, you know, get everyone's,
Joshua A Widdicombe: what they want to cover down, and then we can either, you know, reduce that, cut back, or figure out how much we should focus on each, and then, yeah, then move towards, like, a Q&A, kind of.
Joshua A Widdicombe: Thing where people just come and ask us questions and talk about it, so we're… yeah.
Joshua A Widdicombe: That sounds good. So I think that's probably, like, that's the stuff I wanted to cover. We could probably…
Joshua A Widdicombe: Yeah, so I guess, like, if you… if you want to make the doc, and we can definitely… I'd be down to contribute to that as soon as possible when we start having, you know, so we can kind of go through stuff.
Gregory Michael Kestin: So I'm gonna do… so we have… Josh, we have… so you and I are on the spherical display, folder.
Gregory Michael Kestin: And in there, we have, like, we have some things from Andreas.
Gregory Michael Kestin: I wonder if we want to just, invite others to that same folder, or should you think I should… you wanted a different one, Josh?
Joshua A Widdicombe: what… what account is that shared with? Just because I…
Gregory Michael Kestin: Here.
Joshua A Widdicombe: I technically have a Google Harvard email, and I never check it.
Gregory Michael Kestin: Yeah.
Joshua A Widdicombe: I use my Outlook one, so…
Gregory Michael Kestin: So, it's… it's the… your… it's your G… it's your g.harvard.
Gregory Michael Kestin: one.
Joshua A Widdicombe: H.
Joshua A Widdicombe: what's the… could you tell me? I'm just gonna add it to my… I, again, never checked this,
Joshua A Widdicombe: Is Jay Whittacombe… Yeah.
Gregory Michael Kestin: Exactly.
Joshua A Widdicombe: Okay.
Joshua A Widdicombe: I will add that.
Gregory Michael Kestin: So, so yeah, I can send… here, I can send you a,
Gregory Michael Kestin: here's, like… oops, yeah, I can send you a link, Josh, so you can just get right to it. And then I'll… I can invite you guys to, to this, too. But I think…
Gregory Michael Kestin: Well, maybe I'll start by just… let's just, I'll start by just doing a folder that is… we'll call it, like, April,
Gregory Michael Kestin: like, sphere, L-E-D, Lightning. Demo.
Gregory Michael Kestin: In Cabot. Okay, so I made that folder. Let me invite everybody. Josh, do you want me to just invite a different email to that?
Joshua A Widdicombe: No, that works for me. I have it, just confirmed, like, I have it logged in sporadically on different machines, so this one, didn't have it, but I'll look at it right now.
Gregory Michael Kestin: Okay, and then, so I'll use your g.Harvard too, Steven, and then Devin is there? Can I… should I use your…
Gregory Michael Kestin: like, it's, like, Devin Bryant at Harvard…
Gregory Michael Kestin: ed it.
Devon Bryant: Yeah, yeah, you can use that. Possibly when I… like, I don't have, like, Gmail access with that, so possibly when I go to request access, you're gonna see it as something different, so just…
Gregory Michael Kestin: Okay.
Devon Bryant: accept that. But, like, right now, I just clicked on that, and it's… it says I could accept it as my Gmail, which is, yeah, you could see that.
Devon Bryant: But it…
Stephen Guerin: So… so… so Greg, here's kind of a…
Stephen Guerin: quick example of, taking your paper and saying, how can we start to convert this to the sphere, right? The gauge condition here, and your propagator structures, right? And then, on this one.
Stephen Guerin: If we change the time slice on your light shell.
Stephen Guerin: This is just kind of playing around, right? But just… it's kind of like, how does AI help us explore a paper and visualize as a process? That…
Gregory Michael Kestin: Great, great idea, like, yeah, paper visualization, that's great, yeah.
Stephen Guerin: So this is, like, this is your light shell. Like, starting to think about how these,
Stephen Guerin: Vectors would be represented on the, on the surface, but obviously you can't project out, so we could do something with more of, in intensity colors as the light shell.
Stephen Guerin: Anyway, I'm just… I read your paper a long time ago, but this is just a… this is kind of reviewing it now. Like, boom, here's the paper, how can I visualize this, right?
Gregory Michael Kestin: Yeah.
Stephen Guerin: I mean, it's just the start. It's a talking dog demo.
Stephen Guerin: Right. You don't care what the dog says, the fact that it's talking is interesting.
Joshua A Widdicombe: Next time you're here in town, I definitely want to, like, sit down and do some Cloud Code stuff with you, because I really… I…
Joshua A Widdicombe: I have it installed, I just haven't really dug into it, but I did want to, like, get into… I want to see, like, some of the stuff you're doing with it.
Stephen Guerin: Yeah, it's kind of in the semantic space of visualization, of, think of the whole portfolio that John manages as research, right? Vice Provost of research.
Stephen Guerin: you could lay it out in an equirectangular on the sphere, and all the different research groups at Harvard, and how… and then if you upload your papers, where are you on the sphere? I mean, there's different ways also to change the basis functions of what is that layout. You know, this is… this is the physics mindset, and then
Stephen Guerin: or if, you know, I don't know, it's there's… I think there's so much stuff in the… to be in a library where it's supposed to have some interaction and collaborative and spontaneous…
Stephen Guerin: collaborations, where two people could find where they are, and they could be on…
Stephen Guerin: the east and west poles, and what's in between them, right? Just by…
Stephen Guerin: You know, that's… those kind of opportunities for finding
Stephen Guerin: New, novel frontiers of research and ideas.
Gregory Michael Kestin: Right. We're asking.
Stephen Guerin: It'd be kind of cool to ask a question of the sphere.
Stephen Guerin: And now that's going out to different people that are, you know, similar questions. It's not this… it's not facts, it's questions. You know, what questions.
Gregory Michael Kestin: Right.
Stephen Guerin: Kind of brainstorming. Yeah.
Gregory Michael Kestin: Yeah, yeah, no, I mean, yeah, no, I like, I like the brainstorming. It's making me think, like, oh, it would be so cool if we, even though light is…
Gregory Michael Kestin: You know.
Gregory Michael Kestin: goes around the Earth very quickly. It'd be like, you could do a thing where you're like, oh, how fast does a light beam go around the Earth?
Gregory Michael Kestin: And you could show that, you know? That would be, like, a…
Gregory Michael Kestin: I mean, I think it… I think that a light beam goes around the Earth, like, seven and a half times in a single second, if I'm remembering correctly, so it might be hard to visualize, but you could imagine it going down in, like, a,
Gregory Michael Kestin: Like a spiral, so you could sort of see, like, if you shone a light beam and it…
Gregory Michael Kestin: You know, you'd have to have it curve through, like, a…
Gregory Michael Kestin: I mean, obviously, you'd have… you can have it moving straight, but, you know… Yeah, we can slow it down.
Joshua A Widdicombe: And show, like, other, like, sound propagation, things like that.
Gregory Michael Kestin: Yeah, like… like, sound prop… that would be so cool to see, like, the speed of… I mean, that's… that's so cool to imagine…
Gregory Michael Kestin: like… Let's see what… yeah, like, what would sound…
Gregory Michael Kestin: look like in real… in, like, real time? Because, like, you know, you could imagine something where you have lightning.
Gregory Michael Kestin: And you could show that the lightning, you know, gets here in, like, a flash. We show, like, you know… Yeah. And then you see, like, the sound, and it's like, you have all these different lightning strikes, and you watch the thunder be these little circles that go out.
Stephen Guerin: 32… 32 hours for sound at 767… or 343 meters per second, it's… 32 hours.
Gregory Michael Kestin: Oh, to reach the… to go around the Earth.
Stephen Guerin: Yeah.
Gregory Michael Kestin: 32.
Stephen Guerin: But that's interesting, I mean, just from a shock, you know, a certain… don't have to go all the… but just the shock wave of any kind of massive explosion like Beirut, how long did it take to get somewhere? But obviously, it's going to attenuate pretty quickly, but yeah.
Gregory Michael Kestin: Right, right. Yeah, I mean, you know, I think that one thing that we… that we… that I think will help… that's helpful to keep in mind is that the Earth, like, operates on, like, on these… like, the thing that we can do, we can always go to different time scales.
Gregory Michael Kestin: Right? And so, like, so if we want to do tsunamis, we can say, let's go over the course of a few days.
Gregory Michael Kestin: if we want to do, right, any geological thing, any, you know, animal agent sort of species thing, go on the order of, like, you know, thousands to millions of years. And so, like, you know, I think…
Gregory Michael Kestin: if we start thinking in that way, you know, the options, even on the Earth, like, really expand, right?
Joshua A Widdicombe: Yeah.
Joshua A Widdicombe: Yeah, exactly. Yeah, we start to, yeah, time as a vector, we can start to do a lot more with, like, showing, and I think that's really what
Joshua A Widdicombe: This is gonna be good for is, is, is…
Joshua A Widdicombe: Because it's a global scale, and, you know, we're talking about things that happen on those, you know…
Gregory Michael Kestin: Yeah.
Joshua A Widdicombe: timescales, those geological timescales, too, so… yeah. I think these are all great ideas. We get this a good start for…
Joshua A Widdicombe: For where we want to… our head wants to… our heads want to be at for… for…
Joshua A Widdicombe: for concepts, and I think, I think we should probably have a section in the doc, you know, about, like.
Joshua A Widdicombe: laying out all these, like, fun concepts and things, too, and I think that would have probably worth…
Joshua A Widdicombe: You know, going over during the talk at some point, of just, like, things that we may want to touch upon as, like.
Joshua A Widdicombe: You know, concepts we can convey with, with this, you know, yeah.
Gregory Michael Kestin: No, that's a totally good point, like, not just, like, be, like, like, sort of categories of, like, examples, right? Like, sounds, species, yeah, like, all these different…
Gregory Michael Kestin: I think that… no, that's a great… that's a great idea.
Gregory Michael Kestin: And… actually, can I ask one question? I'm sorry, I will have to get two, but,
Gregory Michael Kestin: The, if… let's say, like, we… one of us wants… has an idea, and, like, we decide to go and, like, claud code up an applet.
Gregory Michael Kestin: Is there, a format that we should put that in, or a resolution that we should put that in?
Stephen Guerin: Yep.
Gregory Michael Kestin: So that… so that it's gonna be easy, let's say, like, in a week or a week and a half, to go and just drop it onto the sphere? Like, like, what… what is…
Joshua A Widdicombe: Yeah.
Gregory Michael Kestin: Yeah.
Joshua A Widdicombe: 1920, 1080,
Gregory Michael Kestin: Okay.
Joshua A Widdicombe: Tangler, we can do, it should be… I think it would skew that a little bit, but I can map it from that to, Tangler format to this year.
Stephen Guerin: So I… ideally, like, 1920x960, a 2x1 in Echo Rectangular, and you can tell in the app in your browser to make your canvas that size, or make your…
Stephen Guerin: window, your viewport,
Stephen Guerin: And then with no scroll, and, you know, when it goes full screen, to be that size.
Joshua A Widdicombe: Yeah, it.
Stephen Guerin: And I'd be happy to work with you on that, too, yeah.
Joshua A Widdicombe: Yeah, the scaler inside of the map mapper, it's all… it's, like, all…
Joshua A Widdicombe: It reads it as 1080, but we are doing… it is a 960, just stretched, so yeah, it's just a… it's skipping a step, if you want to, like, bring it back down, or we can add in that scaling. So, most formats, as long as it's, like, written daily, will work.
Joshua A Widdicombe: Yeah, but yeah. Yeah.
Gregory Michael Kestin: If we wanted it to be interactive, though.
Gregory Michael Kestin: like, I guess we wouldn't… we couldn't go in… we couldn't be using Mad Mapper to make it interactive, right? We'd actually… or could we?
Joshua A Widdicombe: Good.
Joshua A Widdicombe: We could, because we would have… I have a control monitor, and what I'm planning to have is a content
Joshua A Widdicombe: monitor. I guess as long as you…
Joshua A Widdicombe: have the controls in, like, a separate window or something that are interactable to it.
Joshua A Widdicombe: I could bring that to the monitor, we could do mouse and keyboard, even if we wanted to.
Joshua A Widdicombe: Aye.
Joshua A Widdicombe: We could get into TouchOSC interfaces with it, like setting some kind of mini or OSC controls, but that's more complicated for those, third part… like, for Cloud stuff. I'm imagining that's going to be a little more complicated than we might want to get into for this. But, yeah, we can easily just have all the inter… all the UI
Joshua A Widdicombe: off-boarded onto the control monitor, and then all the content, onto a separate monitor, which I will do an NDI or, capture, and…
Joshua A Widdicombe: just strip it back off to the spheres. So, just be 4 monitors, 1 machine, 2 for the sphere, 1 for control, and one for content, that I would just be screen grabbing, essentially, and then mirroring to both of these. I see.
Joshua A Widdicombe: And I can go back and forth between other content that way. I think that's…
Gregory Michael Kestin: I see.
Joshua A Widdicombe: The more stuff I've done before, that's gonna be the easiest to, like, do this.
Gregory Michael Kestin: I see.
Joshua A Widdicombe: Second option is a second computer with a capture card, and that's also pretty easy, too. So we could do another laptop, capture carding out, with the UI on that laptop, that's also a good option.
Gregory Michael Kestin: I see, so, like, just, just to make sure I'm getting it, so, like, if, if, if, like, we, you know, like, there was, a web page, like, you know, made a Claude-coded app that, like, is, like, has a 1920x960
Gregory Michael Kestin: window, and then some controls on the bottom. You'll be able to sort of, like, capture
Gregory Michael Kestin: The, the, the visual part and the control part.
Joshua A Widdicombe: Yeah, if it was… if they're on the same window, I could definitely…
Joshua A Widdicombe: Capture within that raster, like, a smaller portion, and then…
Gregory Michael Kestin: Okay.
Joshua A Widdicombe: scale it out.
Joshua A Widdicombe: So that's an option, too, and that actually could be done through, like, a laptop capture card. So we have a laptop with an output to a second monitor, which is to the capture card, and the capture card's being… that might be a better option, actually, because that gives you guys more control of your content and the demos ahead of time, and I'll just…
Joshua A Widdicombe: properly map it, either live or ahead of time, with, like, what the scale should be. And then that actually might be the easiest thing to do.
Gregory Michael Kestin: Okay, that's amazing, because basically what this lets us do is to act like the faculty, where we say, like, you know, if you go, like, say to the faculty, if you go on Cloud Code, and you say, make me this applet.
Gregory Michael Kestin: and we tell them, this is what we did. You can just drop it on here, and, you know, it's like ready… it's a ready-to-go simulation. They will love that. I think that'd be amazing.
Joshua A Widdicombe: Yeah, exactly. So that works. You guys just… all the content's in your laptop.
Joshua A Widdicombe: We, yeah, and we just capture it from there. That'd probably be the best.
Stephen Guerin: Peruva.
Gregory Michael Kestin: Amazing. I'm sorry that I have to go, this is so fun. No, no, my gosh.
Joshua A Widdicombe: Yes.
Joshua A Widdicombe: This is good. I'll start committing stuff to the doc when.
Stephen Guerin: fireworks song.
Joshua A Widdicombe: Just, yeah, share the link with me again, and I'll make sure, and I can.
Gregory Michael Kestin: I do it. Yeah, it's in the, chat.
Joshua A Widdicombe: Oh, perfect, one sec.
Devon Bryant: Yeah, I think I got access to that.
Gregory Michael Kestin: You got access to that, okay.
Devon Bryant: Yeah, yeah, yeah, I'm in Harvard Sphere Event Guide. I see Doc right there, so yep.
Gregory Michael Kestin: Okay, amazing.
Devon Bryant: Awesome.
Gregory Michael Kestin: Sweet. Well, have a lovely weekend. I'm sorry, I'm sorry that I have to run…
Stephen Guerin: That's a good…
Devon Bryant: That's alright.
Stephen Guerin: Thanks.
Joshua A Widdicombe: Yeah, likewise, I think we covered everything we wanted to, so, like, yeah.
Stephen Guerin: Greg, if you're thinking about it, yeah, I'd like to… I can work with you on, kind of, the workflow ahead of time, so…
Gregory Michael Kestin: Very sweet.
Stephen Guerin: Yeah, yeah, or the weekend.
Joshua A Widdicombe: Yeah, yeah, I mean, I mean…
Gregory Michael Kestin: Okay, so maybe sometime middle of next week, let's just, like, email, we'll figure out a time to all chat.
Joshua A Widdicombe: Yeah, and I'm known to do, if you guys want to throw any technical, like, stuff at me, as far as how you can get your stuff displayed, you want to do test runs, we can definitely do that, either remote or…
Joshua A Widdicombe: Yeah, in person, whatever works.
Gregory Michael Kestin: Okay, amazing.
Joshua A Widdicombe: Alright guys, take care.
Devon Bryant: Alright, bye.
Gregory Michael Kestin: Take care. See you.